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Sep 07, 2024
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ART 304 - Game Art II: Advanced Modeling and Texture In this advanced class we will build upon the 3D modeling skills and workflows learned in Game Art I and move toward more advanced modeling techniques and workflows. In addition to advanced modeling, we will also cover texturing and painting 3D models with Substance Painter software while also exploring worldbuilding and environment creation with World Builder. The class will primarily focus on creating video game assets such as characters, costumes, props, vehicles, and landscapes and environments.
Pre-req: ART 104 3 credits
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