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Nov 03, 2024
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ART 376 - Animation II A hands-on production course that introduces students to the art of animating 3D computer graphics. We will learn the fundamentals of modeling, animating, texturing, and rendering animations using industry standard software. Course topics will include introductory level modeling, using physics-based simulations, basic keyframe animation, digital scanning, animating for mixed reality (AR/XR), motion graphics, motion capture, and virtual production using video game engines. This course is perfect for students interested in animation, motion graphics, video games, or virtual production. No prior experience necessary.
Pre-req: ART 201 Cross-listed with ART 121 3 credits
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